94 cards found.

Monastery Swiftspear

Creature Human Monk   1 / 2   {R} (1)

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)



Color Identity: R,Red

Naya Battlemage

Creature Human Shaman   2 / 2   {2}{G} (3)

{R}, {t}: Target creature gets +2/+0 until end of turn.
{W}, {t}: Tap target creature.
"I have trained in all three schools of magic."



Color Identity: G,Red,White,Green
Printings:
Shards of Alara (Uncommon)

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Night Market Guard

Artifact Creature Construct   3 / 1   {3} (3)

Night Market Guard can block an additional creature each combat.
"One head watches for Consulate enforcers. The other watches for renegade thieves."
—Crime Lord Gonti



Color Identity:
Printings:
Battlebond (Common)

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Night Revelers

Creature Vampire   4 / 4   {4}{R} (5)

Night Revelers has haste as long as an opponent controls a Human.
Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong.



Color Identity: R,Red
Printings:
Innistrad (Common)

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Optimus Prime, Inspiring Leader

Autobot Character Bot Mode   4 / 5   {3}{R}{W} (0)

{1}: Turn target permanent you control to its other face.
{1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample.



Color Identity: R,W,Red,White
Printings:
Heroes of the Realm 2018 (Mythic)

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Patron of the Valiant

Creature Angel   4 / 4   {3}{W}{W} (5)

Flying
When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.



Color Identity: W,White

Phantasmal Form

Instant {2}{U} (0)

Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.
Draw a card.



Color Identity: U,Blue
Printings:
Modern Horizons (Common)

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Ponder

Sorcery {U} (1)

Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.



Color Identity: U,Blue
Printings:
Magic Online Promos (Common)

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Praetor's Grasp

Sorcery {1}{B}{B} (3)

Search target opponent's library for a card and exile it face down. Then that player shuffles their library. You may look at and play that card for as long as it remains exiled.
Sheoldred weaves every thread of information into a noose to hang her enemies.



Color Identity: B,Black
Printings:
New Phyrexia (Rare)

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Reckless Charge

Sorcery {R} (1)

Target creature gets +3/+0 and gains haste until end of turn.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: R,Red
Printings:
Modern Horizons (Common)

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Renewed Faith

Instant {2}{W} (3)

You gain 6 life.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.



Color Identity: W,White

Riddleform

Enchantment {1}{U} (2)

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)



Color Identity: U,Blue
Printings:
Core Set 2021 (Uncommon)

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Scattershot Archer

Creature Elf Archer   1 / 2   {G} (1)

{t}: Scattershot Archer deals 1 damage to each creature with flying.
To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below.



Color Identity: G,Green
Printings:
Conflux (Common)

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Seize the Initiative

Instant {W} (1)

Target creature gets +1/+1 and gains first strike until end of turn.
The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.



Color Identity: W,White
Printings:
Scars of Mirrodin (Common)

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Serpent's Gift

Instant {2}{G} (3)

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Venom is nature's way of redressing the imbalance between weak and mighty.



Color Identity: G,Green
Printings:
Magic 2013 (Common)

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Sickle Dancer

Creature Human Warrior   3 / 2   {2}{B} (3)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.
"I lead, destruction follows."



Color Identity: B,Black
Printings:
Battlebond (Common)

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Slave of Bolas

Sorcery {3}{U/R}{B} (5)

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.



Color Identity: B,R,U,Red,Blue,Black

Snuff Out

Instant {3}{B} (4)

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Squee watched his Kyren cousins fall with a mixture of sympathy and relief.

Illus. Mike Ploog


Color Identity: B,Black
Printings:
Mercadian Masques (Common)

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Somberwald Sage

Creature Human Druid   {2}{G} (3)

{t}: Add three mana of any one color. Spend this mana only to cast creature spells.
"You can face any danger when all of nature is on your side."



Color Identity: G,Green
Printings:
Avacyn Restored (Rare)

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Bummer

94 cards found.